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This page is about the boss encounted in the Aether Tower. For the pet hatched from the Aether Egg, see Vane, Aether Dragon (Pet). Or for the Boss in 2024 Vane's Boss Raid, see Vane, Mother of Dragons.


Vane, Aether Dragon
Vane sq
Information
Type Tower Boss
Found
Stats
Level Health Aggro Dis.
135 ~86.67 300 studs
Advanced
Model Name VaneAetherDragon
Archetype Wyvern

Vane, Aether Dragon is the tower boss in the Aether Tower in World 9. She is a large purple wyvern with spikes running along her back, glowing purple eyes, and brown horns and claws. Her scales appear smoother compared to the other dragons.

Attacks[]

Ability Description Damage Cooldown
Bite Bites the target, dealing damage in a large radius. x1.5 4 seconds
Tail Swing Slams her tail on the ground and swings it to the side, dealing damage on the first hit and flinging players away on the second hit. TBA TBA
Defense Spray Sprays flames around herself, dealing damage every second on contact. x1 + 2s Aether Fire per hit 15 seconds
Aether Swipe Performs a wide sweep attack, creating a wave of aether spikes and damaging players in its path. x1

+5s Aether Fire

10 seconds
Aether Breath (Down) Unleashes a blast of fire, dealing x8 damage per hit across 4 hits in a large radius. x2 + 2s Aether Fire per hit 15 seconds
Aether Breath (Forward) Unleashes a blast of fire, dealing x10 damage per hit across 5 hits in a large cone attack and pushing players away.

This attack is unlocked when Vane Reaches 75% HP.
x2 + 3s Aether Fire per hit 30 seconds
Air Strike Flies out of the arena and sprays 1-3 lines of flames in random directions, dealing damage every second on contact. Vane is invulnerable while this attack is active.

This attack is unlocked when Vane reaches 75% HP.
x1 + 2s Aether Fire per hit 75 seconds
Flame Spiral Flies into the sky and sprays a beam of fire that leaves a trail in a spiral pattern, dealing damage every 0.2 seconds on contact. Vane is invulnerable while this attack is active.

This attack is unlocked when Vane reaches 60% HP.
x1 + 2s Aether Fire per hit 75 seconds
Meteor Rain Launches 10 meteors near each player, exploding upon landing and dealing x1.5 damage in a medium radius. Vane is invulnerable while this attack is active.

This attack is unlocked when Vane reaches 60% HP.
x15 * server player count 60 seconds
Wing Attack Hovers above the ground and blows gusts of wind with her wings, dealing x2 damage per hit across 3 hits in a massive radius and blowing players away. x6 60 seconds
Arena Firewall A ring of aether fire encloses the outer section of the arena, dealing damage every 0.5 seconds while outside of the protected area.

This attack is unlocked when Vane reaches 50% HP.
N/A N/A

Strategies[]

Vane can prove to be a difficult challenge for incoming players used to the mechanics of previous dragon bosses, but her behavior can be easily predicted with practice. While the Resist Burn perk can prevent Aether Fire from being inflicted, the raw damage and knockback from her attacks can still be very effective against unsuspecting players.

  • Staying out of reach from Vane's Aether Breath (Forward) and Wing Attack is absolutely critical while Arena Fire is active, as players can be temporarily trapped outside of the protected area due to knockback.
  • Air Strike's locations are dependent on Vane's last position in the arena, so it is recommended to move as far away as possible to minimize the chances of being caught in one of the fire trails.
    • Unlike Air Strike, Flame Spiral always follows the same pattern regardless of Vane's last position in the arena, so tracking where the spiral moves can help with identifying safe areas that the trail has yet to reach.
  • Players should move far away while Meteor Rain is active, as each succeeding meteor will land closer to the player than the last.
  • Melee classes can move Vane away from her Defense Spray fire by running away in order to be able to attack safely again.
  • As a Dragoon, using Infinity Strike after getting stuck under Vane can greatly increase damage output. While it can be useful when used effectively, this strategy can easily backfire when Defense Spray or Aether Breath (Down) are active and can cause the player to fling and take damage in the Arena Fire.
  • As a Summoner, Lesser Summons should be exploded shortly before an attack ends or as soon as they are summoned due to Vane's frequent invulnerability and large-radius attacks.

History[]

Update Log

September 02, 2022[]

September 09, 2022[]

  • Dragon Bite radius increased.
  • Attack indicator added for Dragon Bite.
  • Air Strike and Flame Spiral cooldowns increased to 30 seconds.
  • Fixed a bug with invincibility during Air Strike.

November 04, 2022[]

  • Air Strike and Flame Spiral cooldowns increased from 30 to 75 seconds.

August 25, 2023[]

  • Arena Firewall fixed in the Infinite Tower.

September 22, 2023[]

  • Defense Spray, Aether Swipe, Aether Breath (Down), Aether Breath (Forward), Air Strike, and Flame Spiral now inflict Aether Fire instead of Burn.

June 28, 2024[]

  • Infinite Tower specific changes.
    • Double/Triple Vane (in a single Boss Floor) is now blacklisted.
    • Increased timer limit for Vane.

Trivia[]

Gallery[]

References[]

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