The Pyramid Dungeon is the final dungeon in World 4. The dungeons enemies mostly consist of Happy Cacti, Red and Green Scarabs and Rock Golems, with the boss being Anubis, Trickster of Titans.
Walkthrough[]
The following is a walkthrough of the dungeon on single-player mode on Normal difficulty.
Rooms | Mobs |
---|---|
1st | x5 Happy Cactus x2 Rock Golem x2 Desert Flower |
2nd | x3 Golden Cobra (Per players alive) Mini Boss - Buff Cactus |
3rd | x7 Happy Cactus x8 Green Scarab x3 Rock Golem |
4th | x1 Rock Golem x1 Cobra x7 Happy Cactus x1 Green Scarab Mini Boss - Buff Cactus |
5th | x3 Happy Cactus x3 Rock Golem |
6th | Dungeon Boss - Anubis, Trickster of Titans |
Rewards[]
Armor[]
Name | Tier |
---|---|
Necromancer Cloak | 1 |
Desert Wanderer | 2 |
Cloak of Sand | 3 |
Salamander Plate | 4 |
Phoenix Plate | 5 |
Shields[]
Name | Tier |
---|---|
Ruined Shield | 1 |
Shield of Day | 3 |
Knight's Shield | 3 |
Twilight Shield | 4 |
Phoenix's Heart | 5 |
Longswords[]
Name | Tier |
---|---|
Swift Blade | 1 |
Sand Hill Longsword | 1 |
Ruby Longsword | 2 |
Jagged Longsword | 3 |
Lava Light Blade | 4 |
Frenzy | 4 |
Titanslayer | 5 |
Greatswords[]
Name | Tier |
---|---|
Winged Greatsword | 1 |
Slated Greatsword | 2 |
Traveler's Greatsword | 3 |
Ruby Greatsword | 4 |
Greatsword of Ruin | 5 |
Greataxes[]
Name | Tier |
---|---|
Sand Dune Greataxe | 1 |
Talon Greataxe | 2 |
Ruby Greataxe | 3 |
Jeweled Greataxe | 4 |
Deathgod | 5 |
Staffs[]
Name | Tier |
---|---|
Red Blast Staff | 1 |
Ancient Staff | 2 |
Snake Staff | 3 |
Mirage Staff | 4 |
Staff of Scarabs | 5 |
Scythes[]
Name | Tier |
---|---|
Sand Scythe | 1 |
Jaded Scythe | 3 |
Sandstorm | 5 |
Spears[]
Name | Tier |
---|---|
Sand Spear | 1 |
Bows[]
Name | Tier |
---|---|
Royalty | 5 |
Trivia[]
- Prior to Dungeon Teleporter update, This is the first dungeon to give only one live no matter what difficulty it is.
- In the old version, during the spear trap room, players can avoid the spears by getting up the platform. This has been fixed but no need to be worried as the spear dispensers also got removed.
- For a very long time, the text at this dungeon's starting line mistakenly titles this dungeon as "Desert Dungeon."
- It is fixed in April, 2024 update.
- At one point, this dungeon was a Level 60 dungeon. And every mobs in normal mode is level 60 until patched in 18/11/2022 update.
- Falling down to the void in the boss area used to kill players, increasing the difficulty for less skilled players. Due to many complaints, this has since been nerfed to take a portion of the player's health instead.