Paladin
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★★★
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Class Details
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The Paladin is a Tier 3 class that can be unlocked at level 35. You could alternatively purchase this class for 400.
Overview[]
Being one of the first classes to access a sword and shield, it shares a similar branch to Warlord. While that class provides damage buffs and stuns mobs with many of its skills, Paladin focuses on the defensive and supportive playstyle. It's very well sustainable as you can block oncoming attacks, heal allies, and provide defense buffs to help push forward. While those feats are great on its own, Paladin has one of the highest damage boosting skills through the use of Light Sword.
Tips and Tricks[]
- Courtesy to the recent buff, you can utilize the defense status it gains through Divine Retribution/Ring of Justice and mix it with the Giga Bite pet ability, ultimately nullifying the need of specific stats or pet abilities.
- Because of these new feats and already existing abilities, Paladin is now considered the most tankiest class.
- Paladin and Warlord's block ability allows it to survive most one-hit attacks excluding Ignis' Heated Torment. Its reduction will not work for attacks that inflict percentage damage relative to your max health. Falling off a obstacle for example.
Name | Noble Slash | Gilded Block | Divine Retribution | Light Thrust | Ring of Justice |
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Cooldown | 0 Seconds | 3 Seconds | 14 Seconds | 11 Seconds | 200 Seconds |
Skill Type | Basic | Defense | Support | Damage | Ultimate |
Skill Delay | ~.5 Seconds | 0 Seconds | ~.6 Seconds | 1.2 Seconds | ~.5 Seconds |
Skill Duration | 0 Seconds | ~.7 seconds | 0 Seconds | 1.2 Seconds | 15 Seconds |
Description | The basic attack for the paladin, slower attack speed but more damage than swordmaster and dual wielder. | Raise your shield, negating 80% of damage and healing 5% HP. Deals splash damage upon impact. | Cast light from your sword that deals light damage, heals allies, and grants a defensive boost. | Shoot a beam of light forward! Grants Light Sword! | Create a dome of shields that damages enemies, grants allies a defensive boost, and grants Light Sword Mode! |
Note | Can block most deadly attacks such as Ignis's drop. | The beam is similar to Dragon Pet's ability.
Light Sword enhances basic attack's damage by 75% |
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Damage | 86% Attack Power | Damage Reduction: 80%
Reflect Damage: 250% |
Heals 35% of user's max HP
Deals 350% AOE damage Grants "Gilded Light" to self and allies within range for 6 seconds. |
2 Attacks
1, 200% Attack power 2. 300% Attack Power |
Conditional Healing for 15 seconds.
Leaves Light Sword Buff. (150% Attack power for 15 seconds) |
GIFs |
Class Branch[]
Swordmaster Class Branch:
- Swordmaster: Starter class
- Role: Damage
- Dual Wielder: Level 15 (Tier I)
- Role: Damage
- Paladin (Current): Level 35 (Tier II)
- Role: Tank/Support
- ShadowBlade: Prestige 4 (Tier V)
- Role: Damage
Trivia[]
- Divine Retribution's damage is not boosted from Light Sword's damage buff, which this was intentional to balance the ability. The only way to buff this skill's damage would be using a pet or different class skill that casts vulnerability or applies a damage buff.
- In addition, your pet skill will also not deal more damage.
- Vampiric perk can grant more recovered HP with Light Sword.
- Prior to the buff, Paladin was a lot more weaker and wasn't a recommended class in Tier 3 since its abilities and heal were outdated- which this wasn't anywhere as better with how pointless healing was overall if the pet's active skill could provide better healing than the class itself.