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Overview

Bosses are strong enemies that appear in worlds, dungeons and towers.

In dungeons

All dungeons and towers each have their own unique final boss, which must be defeated in order to complete the level. Some may also contain mini-bosses, which are lesser bosses that usually appear in the middle of the dungeon instead of the end.

Bosses are different from normal mobs in that most of them possess the ability to deal special attacks, which deal more damage than basic attacks. Some special attacks are even able to instantly kill the player.

When defeated, bosses will glow light-blue instead of red before fading away. Bosses in towers will also grant the player chests.

In open worlds

Some bosses spawn during regular intervals in open worlds instead of dungeons. Unlike dungeons, players are not given a set amount of lives, so they cannot truly lose boss battles. However, the boss will disappear if the player(s) fail to defeat it in time.

World 1 Dungeon Bosses

World 1 World Bosses

World 1 (Crescent Cove)

Dungeons

Open World

World 2 Dungeon Bosses

World 2 World Bosses

World 2 (Embersky Jungle)

Dungeons

Open World

World 3 Dungeon Bosses

World 3 World Bosses

World 3 (Glacier Valley)

Dungeons

Open World

World 4 Dungeon Bosses

World 4 World Bosses

World 4 (Pharaoh's Canyon)

Dungeons

Open World

World 5 Tower Bosses

World 5 World Bosses (Left and Middle) and Dungeon Boss (Right)

World 5 (Konoh Gardens)

Dungeon

Open World

The Prison Tower

Retired

World 6 Tower Bosses

World 6 World Bosses (Left and Middle) and Dungeon Boss (Right)

World 6 (Atlantic Atoll)

Dungeon

Open World

The Atlantis Tower

Retired

World 7 Dungeon and Tower Bosses

World 7 World Bosses

World 7 (Mezuvia Skylands)

Dungeon

Open World

The Mezuvian Tower

Secret

World 8 (Wasteland Oasis)

Dungeon

Open World

The Oasis Tower

Korrupted Klaus in 2019 Christmas event

Fallen King in the 2020 Halloween event

Event Bosses

Trivia

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